2: Teaching, Learning, and Assessments

ISTE 2: Teaching, Learning, and Assessments

“Technology Coaches assist teachers in using technology effectively for assessing student learning, differentiating instruction, and providing rigorous, relevant, and engaging learning experiences for all students.”


2A

“Coach teachers in and model design and implementation of technology-enhanced learning experiences addressing content standards and student technology standards.”

untetheredgroup2014-2015
Untethered Community from 2014-2015 (image by Ryan Ingersoll)

2A Summary and Evidence


2B

“Coach teachers in and model design and implementation of technology-enhanced learning experiences using a variety of research-based, learner-centered instructional strategies and assessment tools to address the diverse needs and interests of all students.”

Assure Framework in Action (image by Ryan Ingersoll)
Assure Framework in Action (image by Ryan Ingersoll)

2B Summary and Evidence


2C

“Coach teachers in and model engagement of students in local and global interdisciplinary units in which technology helps students assume professional roles, research real-world problems, collaborate with others, and produce products that are meaningful and useful to a wide audience.”

Building Community and Working Together Globally (image by https://flic.kr/p/dWJDoo)
Building Community and Working Together Globally (image by https://flic.kr/p/dWJDoo)

2C Summary and Evidence


2D

“Coach teachers in and model design and implementation of technology-enhanced learning experiences emphasizing creativity, higher-order thinking skills and processes, and mental habits of mind (e.g., critical thinking, metacognition, and self-regulation).”

Learning around the Campfire (image by https://flic.kr/p/8Ash8f)
Learning around the Campfire (image by https://flic.kr/p/8Ash8f)

2D Summary and Evidence


2E

“Coach teachers in and model design and implementation of technology-enhanced learning experiences using differentiation, including adjusting content, process, product, and learning environment based upon student readiness levels, learning styles, interests, and personal goals.”

Create a Culture of Play (image by https://flic.kr/p/sU3qW)
Create a Culture of Play (image by https://flic.kr/p/sU3qW)

2E Summary + Evidence


2F

Coach teachers in and model incorporation of research-based best practices in instructional design when planning technology-enhanced learning experiences.

Learning Technology by Design (image by Ryan Ingersoll)

2F Summary and Evidence


2G

“Coach teachers in and model effective use of technology tools and resources to continuously assess student learning and technology literacy by applying a rich variety of formative and summative assessments aligned with content and student technology standards.”

Timely Formative Assessment (image by Ryan Ingersoll and stack of paper image by https://flic.kr/p/nCcZvf)
Timely Formative Assessment (image by Ryan Ingersoll and stack of paper image by https://flic.kr/p/nCcZvf)

2G Summary and Evidence


2H

“Coach teachers in and model effective use of technology tools and resources to systematically collect and analyze student achievement data, interpret results, and communicate findings to improve instructional practice and maximize student learning.”

Students Using Technology in Class (image by https://flic.kr/p/jYcv4p)
Students Using Technology in Class (image by https://flic.kr/p/jYcv4p)

2H Summary and Evidence


Table of Contents

ISTE Standards for Coaches

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